Gnomon Intro to Zbrush 3: DVD 1

This DVD covers everything you need to get started in ZBrush, and exposes many behind the scenes details and advanced working processes. Meats covers all possible sculpting and color painting tools, as well as the new topology, transpose and projection tools. He also shows how to use ZBrush as an illustration package, harnessing the power of the 2.5D Pixol technology. As a core member of the ZBrush 3 beta team, Meats has worked closely with Pixologic to bring you this essential training DVD.

6 hours of lecture.

Interface

Sculpting

Texturing

ZSpheres

MatCap

SubTools

Transpose

Topology

Displacement and Normal Maps

llustration

01: Introduction to Pixol Technology

02: Interface

03: Sculpting

04: Selection

05: Advanced Sculpting

06: ZSpheres

07: SubTools

01: Transpose

02: Color and Texture

03: Material Capture

04: Topology

05: Displacement

06: Illustration

Meats Meier is currently a freelance illustrator and animator living in Hollywood, California. He taught the first ever ZBrush course at the Gnomon School of Visual Effects, and is the author of four training DVDs produced by The Gnomon Workshop. Meats is also an award-winning digital artist (including two Expose' Master awards) with over a decade of experience in a wide range of artistic fields. He has worked as an airbrush artist, lead artist at a video game studio, technical director and compositor on feature films, and has had a successful career as an independent artist and illustrator. Meier's artwork has been on the cover of numerous books, magazines and web sites and he was honored with the prestigious

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