ShaderX2 Shader Programming Tips
Text focuses on a wide array of shader programming topics; including terrain geomorphing, cloth animation using vertex texturing, hemisphere lighting, water simulations, fog effects, and using effects buffers.
Topics include advanced implementation of image space techiques and non-photorealistic rendering in Microsoft's DirectX 9.0
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Cloth Animation Fog Effects Directx 9 Image Space Programming Tips Vertex Hemisphere Simulations Array Lighting Implementation Microsoft
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