Real Time Rendering (2nd Edition) by Akenine Moller, Haines

Real-Time Rendering (2nd Edition)by Thomas Akenine-Moller,Eric Haines

AK Peters | 867 pages | 2002 | ISBN:1568811829 | DJVU | 11MB

Building on the success of Real-Time Rendering, this completely revised and updated second edition addresses new developments in rendering realistic three-dimensional images in a fraction of a second. It discusses the latest graphics hardware capabilities, while also presenting theoretical underpinnings and algorithms of lasting value.

The book contains chapters as diverse as:

Transforms

Visual appearance

Acceleration algorithms

Advanced shading techniques (new chapter)

Curved surfaces (new chapter)

With topics including:

Pixel shaders

Subdivision surfaces

Intersection algorithms

Pipeline tuning

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