Fundamentals of Audio and Video Programming for Games by Peter Turcan

Fundamentals of Audio and Video Programming for Games byPeter Turcan, Mike Wasson

Publisher: Microsoft Press; Bk&CD-Rom edition (October 15, 2003) | ISBN-10: 073561945X | CHM | 17,7 Mb | 350 pages

C++ game developers get everything they need to add sound, music, video cut-scenes, and other special effects to digital games — including reusable code, copyright-free media samples, and expert instruction direct from the Microsoft Windows Media team

related link:

If you like this,Welcome subscribe get more laster updated。

Related Entries: