Fundamentals of Audio and Video Programming for Games by Peter Turcan
Fundamentals of Audio and Video Programming for Games byPeter Turcan, Mike Wasson
Publisher: Microsoft Press; Bk&CD-Rom edition (October 15, 2003) | ISBN-10: 073561945X | CHM | 17,7 Mb | 350 pages
C++ game developers get everything they need to add sound, music, video cut-scenes, and other special effects to digital games — including reusable code, copyright-free media samples, and expert instruction direct from the Microsoft Windows Media team
related link:
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Mike Wasson Microsoft Windows Media Digital Games Media Samples Video Cut Publisher Microsoft Turcan Game Developers Expert Instruction Video Programming Rom Edition Microsoft Press Sound Music Special Effects Bk Music Video Video Games Amp Cd Rom Program
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