Black Art of Java Game Programming
Black Art of Java Game Programming
Waite Group Press | November 1996 | ISBN-10: 1571690433 | 900 pages | PDF | 6 Mb
Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.
Covers all the essentials of Java for graphics and game development
Shows how to write interactive video games for the Web, playable by millions around the world
Presents unique networking techniques for multi-user environments
CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools
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Black Art Of Java Game Programming Java Game Programming Waite Group Press Essentials Of Java Party Applets Graphical Environments Interactive Video Games Networking Techniques Dynamic Games Class Libraries Java Source Using Java Game Development Developm
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