ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0

ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0

Wolfgang Engel | PDF | Wordware Publishing, Inc. | 1556229887 | 10.8 MB | 400 pages

Topics include advanced implementation of image space techiques and non-photorealistic rendering in Microsoft's DirectX 9.0

Book Info

Text focuses on a wide array of shader programming topics; including terrain geomorphing, cloth animation using vertex texturing, hemisphere lighting, water simulations, fog effects, and using effects buffers. Companion CD-ROM contains examples and source code discussed in the text. Softcover. DLC: Computer games--Programming.

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