ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
Wolfgang Engel | PDF | Wordware Publishing, Inc. | 1556229887 | 10.8 MB | 400 pages
Topics include advanced implementation of image space techiques and non-photorealistic rendering in Microsoft's DirectX 9.0
Book Info
Text focuses on a wide array of shader programming topics; including terrain geomorphing, cloth animation using vertex texturing, hemisphere lighting, water simulations, fog effects, and using effects buffers. Companion CD-ROM contains examples and source code discussed in the text. Softcover. DLC: Computer games--Programming.
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Computer Games Programming Wordware Publishing Wolfgang Engel Cloth Animation Fog Effects Companion Cd Directx 9 Mb 400 Image Space Programming Tips Dlc Vertex Microsoft Directx Hemisphere Publishing Inc Simulations Tips And Tricks Source Code Cd Rom Dire
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