Cocos2d for iPhone 0.99 Beginner's Guide (with code)
Cocos2d for iPhone 0.99 Beginner's Guide (with code)ByPablo RuizPublisher:P a c k t Publi shing2011 |368 Pages | ISBN: 1849513163 | PDF | 13 Mb + 39 MB
Make mind-blowing 2D games for iPhone with this fast, flexible, and easy-to-use framework!A cool guide to…
Game Theory: A Critical Introduction (Repost)
Game Theory: A Critical IntroductionPublisher: Routledge | 1995-03-28 | 296 Pages | ISBN: 041509402X | PDF | 4,7 Mb
In recent years game theory has swept through all of the social sciences. Its practioners have great designs for it, claiming that it offers an opportunity to unify the social sciences…
Nik Lever, "Flash MX 2004 Games: Art to ActionScript"
Nik Lever, "Flash MX 2004 Games: Art to ActionScript"Publisher: Focal Press | ISBN: 0240519639 | edition 2004 | PDF | 448 pages | 10.6 mb
As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your…
Jason Patnode, "Character Modeling with Maya and ZBrush: Professional polyg
Jason Patnode, "Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques"Publisher: Focal Press | ISBN: 0240520343 | edition 2008 | PDF | 408 pages | 49.8 mb
Create believable CG character models with this unique book. The stunning color images show just what you can achieve, and the detailed…
Les Pardew, "Beginning Illustration and Storyboarding for Games"
Les Pardew, "Beginning Illustration and Storyboarding for Games"Course Technology PTR | English | 2004-10-08 | ISBN: 1592004954 | 296 pages | PDF | 31 MB
Creating enticing game art can mean the difference between getting a game published or rejected. Great game art can also be a very rewarding to…
Developing Games in Java By David Brackeen {Repost}
Developing Games in Java By David BrackeenPublisher: New Riders Games | ISBN: 1592730051 | edition 2003 | PDF | 1008 pages | 4,1 mb
If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and…
MAYA RENDERING FOR WINDOWS, IRIX, AND LINUX
MAYA RENDERING FOR WINDOWS, IRIX, AND LINUXPublisher: Alias Wavefront | ISBN: NA | edition 2002 | PDF | 452 pages | 11,5 mb
The Rendering book describes both rendering attributes and options and how to use Maya’s editors and windows when rendering. The information in this book helps to determine…
XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360
XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360ByTom Miller, Dean JohnsonPublisher:Ad dis on-We sl ey2011 |528 Pages | ISBN: 0672333457 | PDF | 19 MB
Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone…
Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7
Aaron Reed, "Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7"O'Re illy Me dia | 2010 | ISBN: 1449394620 | 544 pages | PDF + epub | 14 MB
Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get…
3D Game Environments: Create Professional 3D Game Worlds
Luke Ahearn, "3D Game Environments: Create Professional 3D Game Worlds"F.cal Press | 2008 | ISBN: 0240808959 | 400 pages | PDF | 15,8 MB
The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models,…
Microsoft XNA Framework Edition: Programming Windows Phone 7
Microsoft XNA Framework Edition: Programming Windows Phone 7ByCharles PetzoldPublisher:Microsoft Press2010 |432 Pages | ISBN: 073565669X | PDF + EPUB | 6 MB
Bring your game ideas to life—with guidance from a Windows programming legendBegin creating your own game apps for Windows Phone 7—guided by…
Les Pardew "Game Art for Teens (Game Development Series)"
Les Pardew "Game Art for Teens (Game Development Series)"
Publisher: Course Technology PTR | ISBN: 1592003079 | edition 2004 | PDF | 304 pages | 12.7 mb
If you're a beginner searching for an easy-to-follow guide to creating artwork for games, "Game Art for Teens" is the ideal tool! Assuming no prior…
Visual Basic Game Programming for Teens, Third Edition
Jonathan S. Harbour, "Visual Basic Game Programming for Teens, Third Edition"C.se T.logy P.TR | 2010 | ISBN: 1435458109 | 400 pages | PDF | 3 MB
Visual Basic Game Programming for Teens, Third Edition teaches teens and other beginners how to create their own 2D role-playing game (RPG) using the…
XNA 3D Primer (with code)
XNA 3D Primer (with code)ByMichael C. NeelPublisher: W i l e y2010 | 42 Pages | ISBN: 0470596937 , ISBN-13: 9780470596937 | PDF | 2 MB
This Wrox Blox is an introduction to 3D game programming with XNA, but it is not an introduction to XNA. You…
Maya 7 for Windows & Macintosh
Maya 7 for Windows & MacintoshPublisher: Peachpit Press | ISBN: 0321348990 | edition 2006 | CHM | 560 pages | 44,2 mb
Adding tools that allow users to realize the 2D Toon look of comic books, cartoons, manga and anime; create spectacular clothing, fur or long hair for characters; and…